Event
From Pointui
An Event object can be assigned one or more methods which will be called when the event is raised and is used to create class events. See also:
EXAMPLE
class YesNoPanel : Panel { String Question; Event OnNo; Event OnYes; void Load() { SetSoftKeys("Back", "No", "Yes", "Yes"); AddItem("q", Question); } bool SoftKeyButtonClick(String buttonID) { if (buttonID == "Yes") { OnYes(); FlowStack.Return(); return true; } else if (buttonID == "Back") { OnNo(); } } }
