Reference Introduction
From Pointui
The classes that are listed in the reference documentation will specify if they inherit from another class, or if they are a global object.
Inheritance
When a class inherits from another class it will include all of the properties, events, and methods of the parent class but these will not be repeated – each class only describes the new properties, events, and methods that it adds. You will need to look at the parent classes within this document to be able to get a complete list of functionality available for such a class. Take the Applet class for instance – it states that it inherits from Control. This means that in addition to all of the properties, events, and methods that the Control class provides, it also adds new ones such as the Activated() method.
Global Objects
Global objects are noted as well because these objects will exist for you to use without having to create instances of them. For instance, the Messages object can be directly accessed in code:
DataTable tbl; Messages.GetMessages(tbl);
You should not ever attempt to create instances of global objects.
