Roadmap

From Pointui

This page contains the current development roadmap, but is continually changing as items are promoted or demoted and may move up or down versions.

PLEASE NOTE: generally speaking updates to the Free version will flow through Pro and Enterprise versions also.

For current and previous release details please see Home 2 Latest Build Information.


Contents

2.1.08

Development Started: 19 June 2009

Release Date: TBA

  • [IN PROGRESS] Speed improvements for scripting runtime performance.

2.2

Development Started: 17 June 2009

Release Date: TBA

Free

  • [IN PROGRESS] Math.Random() - also look at other Math related methods to add for scripting
    • [COMPLETE] Math.Random(), Math.Randomize()
  • [IN PROGRESS] Clear call history
  • [IN PROGRESS] Providing access to .vol files in a generic way through scripting - see http://community.pointui.com/topic/generic-access-to-vol-files
    • [COMPLETE] Connecting to database
    • [COMPLETE] Accessing data through DataTable
    • [COMPLETE] Loading pictures from stream fields
    • [COMPLETE] Notifications of create/change/delete db changes available through event handler
    • Accessing blob/stream fields through ByteArrray

Pro

  • [IN PROGRESS] Ability to add control panel applets as favorite apps, QuickLaunch
  • [IN PROGRESS] T9 keypad for contacts screen to allow quick searching for devices without hardware keyboard
    • [COMPLETE] T9 logic with caching to improve performance
    • [IN PROGRESS] Search for caller id matching
    • How is non-English handled?

2.3

Free

  • Lock screen

Applet/Theme Store

  • Website to allow uploading of themes and applets by devs to be published to Home users
  • Additional screens in Home to allow browsing and installing of applets and themes

Enterprise

  • MS SQL support
  • Controls
    • Date picker
    • Time picker

Home 3

  • [IN PROGRESS] Application framework
  • [IN PROGRESS] Some basic script controls to place elements on the screen
  • [IN PROGRESS] Memory management techniques for theme graphics
    • Not sure why the libgles_cm.dll with HTC devices doesn't offload textures to video memory
  • [IN PROGRESS] New tool to allow packaging of theme graphics in single file in organized format so no program memory is required for all theme graphics
  • [COMPLETE (for moment)] Investigating HW acceleration
    • WM has terrible support for OpenGL ES, we are now going to build apps for the N95 or iPhone :) check out glbenchmark.com to be saddened by the dismal effort on WM devices